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Welcome To Haven
Beneath a forgotten monastery, a clamour emerges from rival Agents clashing to control three sites. There’s more territory to control, but defenders can use the extra real estate for aggressive pushes.

Agent Stats on Haven

AgentPick RateWin %First BloodK/D RatioBest Paired With (by Win %)
Brimstone
22.4%
49.5%
13.7%
0.96
52.1%
52.1%
52.0%
Killjoy
29.3%
49.4%
13.4%
0.99
52.0%
51.9%
51.8%
Reyna
56.1%
49.4%
13.3%
1.13
51.7%
51.6%
51.4%
Phoenix
17.9%
49.4%
13.5%
1.08
52.6%
52.2%
51.9%
Cypher
26.2%
48.9%
13.2%
1.01
52.0%
51.9%
51.6%
AgentPick RateWin %
Brimstone
22.4%
49.5%
Killjoy
29.3%
49.4%
Reyna
56.1%
49.4%
Phoenix
17.9%
49.4%
Cypher
26.2%
48.9%
AgentPick RateWin %K/D RatioBest Paired With (by Win %)
Brimstone
22.4%
49.5%
0.96
52.1%
52.1%
52.0%
Killjoy
29.3%
49.4%
0.99
52.0%
51.9%
51.8%
Reyna
56.1%
49.4%
1.13
51.7%
51.6%
51.4%
Phoenix
17.9%
49.4%
1.08
52.6%
52.2%
51.9%
Cypher
26.2%
48.9%
1.01
52.0%
51.9%
51.6%

Weapon Stats on Haven

NameTypeCostTotal Kills %Avg. Kill DistanceFire Mode Kill RateHead Shot %Body Shot %Leg Shot %
VandalRifle
2900
49.1%
17.94m
94.8%
5.2%
Primary
Secondary
27.7%
66.6%
5.7%
PhantomRifle
2900
11.2%
16.07m
95.0%
5.0%
Primary
Secondary
22.7%
70.1%
7.2%
GhostSidearm
500
7.4%
16.08m
100.0%
0.0%
Primary
Secondary
30.6%
64.7%
4.7%
SpectreSMG
1600
5.9%
12.78m
94.1%
5.9%
Primary
Secondary
16.5%
74.6%
8.9%
SheriffSidearm
800
4.0%
18.17m
100.0%
0.0%
Primary
Secondary
44.3%
53.1%
2.5%
NameCostTotal Kills %
Vandal
2900
49.1%
Phantom
2900
11.2%
Ghost
500
7.4%
Spectre
1600
5.9%
Sheriff
800
4.0%
NameTypeCostTotal Kills %Fire Mode Kill RateHead Shot %Body Shot %Leg Shot %
VandalRifle
2900
49.1%
94.8%
5.2%
Primary
Secondary
27.7%
66.6%
5.7%
PhantomRifle
2900
11.2%
95.0%
5.0%
Primary
Secondary
22.7%
70.1%
7.2%
GhostSidearm
500
7.4%
100.0%
0.0%
Primary
Secondary
30.6%
64.7%
4.7%
SpectreSMG
1600
5.9%
94.1%
5.9%
Primary
Secondary
16.5%
74.6%
8.9%
SheriffSidearm
800
4.0%
100.0%
0.0%
Primary
Secondary
44.3%
53.1%
2.5%
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If you're Attacking on Haven

A, B, or C?
Haven, uniquely, offers three sites to attack. Use this to your advantage as defenders will have to spread out to ensure all sites are covered.
Attacking A
With properly placed smokes, particularly on Heaven, Site A can be a good choice of attack. Ensure the spike is planted so that it can be easily defended.
Attacking C
C Long offers one of the longest sightlines in all of Valorant. Without a sniper, this will be a very tough route to take in later rounds. Instead, attack through Garage if your team is short on cash.
Attacking B
Mid Window is often a hotly contested line-of-sight. Controlling this early game will provide your team a strong opportunity to plant on B.

If you're Defending on Haven

Midway's Playbook: 100T misses the mark at Champions 2022 - let's break it down
Strategic look at 100T's defensive issues at Valorant Champions 2022
Mid Control
Mid offers a unique area with two lines of attack. Defending Garage and Mid Courtyard well can stifle an attacking team.
Defending A
Peeking down A Long can provide an early kill, but can also result in an untimely death. Use this sightline wisely.
Defending B
B Site is tough to attack but does offer three entry points. Good team communication is paramount to ensure a strong defense of B as attackers can push through Garage or A Link if C Site or A Site fall.
C is for Cypher
C Site can be locked down by a competent Cypher. Trapwires and his Spycam can make this site very tough to attack. Even without a Cypher, this site can still be held by a solo defender so long as defenders on B rotate to help.
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