Update Applied: Valorant Patch 1.12 is a light touch

By Will HarrisonNovember 10, 2020
After the shenanigans surrounding Patch 1.11 and its required rollback, it appears Riot is taking it easy this week. Patch 1.12 is a lot of small house cleaning changes and behind the scenes tweaks that, while not possessing any major gameplay tuning, carries momentum ever forward.
For the full list of patch changes, be sure to visit the official Valorant notes, also available on the game’s home screen.


  • Act Rank Badges are disabled in-game while we investigate a potential issue where they may be causing performance hitches in-game. Your Act Rank Badge will still display in Competitive lobbies, map load in, and on the end-of-game screen.
The ghosts of 1.11 continue to haunt Valorant, as Riot cleans up recurring messes and disables some display features that keep popping up. According the liner notes, Riot is continuing to look for a “holistic fix” for this issue in a future patch, which may not be until December.



  • Observers no longer hear ping audio
  • Improved sightline visibility in well-lit areas
  • Added Game State Modification cheat to allow moderators to adjust various aspects of the game (player stats, money, etc.) in a tournament setting
  • Rolled back fixed team colors change from 1.11
  • There were a couple bugs causing certain UI elements to display in the wrong color
The Observer settings continue to receive fine-tuning, even as Riot says that they plan on bringing the feature back in a future update with the addition of custom team colors. The Observer tools are an important part of the game’s presentation--especially if you’re on the esports side--and it's good to see the team taking its time with its main method of in-game presentation.


  • We have redesigned the Open/Close Party toggle to make it easier for players to understand whether they are in an open or closed party
  • Observers will now appear as “in game” in the social panel
  • Observers can now view and type in /all chat in custom games


  • Added a new user interface for custom game observers during character select


  • Fixed a bug where leaving/disconnecting from a Custom Game would result in a VAL-51 error, requiring the game to be remade in order for the player to rejoin
  • Fixed a bug in the end-of-game screen after an Icebox match that displayed Haven’s map, and would incorrectly display timeline markers
  • Fixed issue where players could target mid-air (dropped) weapons with some abilities
  • Left handed mode: fixed recoil animation being incorrectly mirrored (mismatching actual weapon recoil)
  • Fixed overlapping Observer UI when a player is planting/defusing
  • Fixed inconsistent team coloring on minimap pings
  • Fixed rare issue where Observer camera transition visuals could get stuck when swapping between player views
Expect to see more patch notes like this when the team returns in December, as Riot continues to clean up various systems and squash more bugs that have popped up in-between the rapid-fire amount of patch updates we’ve seen the last few months.

Update Complete

I know, this patch lacked anything fun or exciting. No map changes. Zero gun tweaks. Riot didn’t even add in a harpoon gun. And while all of that is a travesty, patches like 1.12 are the nature of the beast and an absolute requirement in even a normal year, let alone one where the dev team is working apart in a global pandemic. We anticipate a few more fireworks when the next patch in December arrives.
Clean up your room. Patch 1.12 is now available.
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